

AKA, it would be weaker, so I’m not sure why that couldn’t be thrown in the The Blight’s kit, but maybe Survivor mains will disagree with me on that. It would be a mindgame akin to The Huntress vs a survivor at a pallet, just with the ability to throw the pallet down and *still get away*.

If I could charge at an opponent and break a pallet they’ve thrown down and CONTINUE charging with the possibility of a hit on the survivor, I think The Blight could have real potential. You basically get less vision, while the survivors get more. But with The Blight, survivors can still see you over the majority of walls that The Hag would be hidden behind while mindgaming. This sounds like nit-picking, but when your field of view is limited to that of The Hag’s, you’re at a disadvantage that’s usually offset by your character being that small. #3) His POV is lower than his character model. Your power can’t be used to turn corners quickly, so the only way you can use it at a loop is to mindgame an opponent, and that only works if they can’t see you given the amount of time it takes to hit a wall and change directions. But with The Blight? Your only option is in a loop realistically is to run them down and hope they get greedy with pallets. With The Clown you can throw a bottle down and force your opponent to drop pallets quickly.
